AUGMENTED REALITY

Augmented Reality is used to define a vision through a technological device of the real world, whose elements are combined with virtual elements for the creation of a new reality.

Augmented Reality is used to define a vision through a technological device of the real world, whose elements are combined with virtual elements for the creation of a new reality. Thus, Augmented Reality applications give users an experience of visualizing overlapping virtual elements over the real environment, creating the illusion that both worlds coexist in one.

<p>It enriches the existing reality with other useful or necessary information by incorporating additional elements. It opens a world with huge possibilities for the fields of architecture, real-estate, construction, decoration, interior design, civil engineering, heavy industry, 3D design, product manufacture, training, etc.

QUALIS, Sistema de Información Holográfico

Plataforma de Realidad Aumentada y Realidad Mixta que permite la visualización de hologramas a través de dispositivos móviles y smartglasses.

Augmented Reality vs Virtual Reality

The main difference between Virtual Reality and Augmented Reality is that, on the one hand, with Virtual Reality we substitute reality for a virtual environment. On the other hand, with Augmented Reality, we superimpose virtual elements (graphic layers of information) to reality, and this is complemented and not replaced by another.

Virtual Reality is an environment of scenes or objects of real appearance, but completely artificial designed expressly for the user to live an immersion experience in it. Everything we see through the device is virtual (digital content), there is nothing real and we cannot appreciate the existing reality.

Augmented Reality devices

Users receive digital information in a screen combined with the real environment and through a mechanism of location and recognition of images that allow to interact with it. That is, contents received by the device depend on the rotational movements or the distance to them.

To align real and virtual elements, the main problem to be solved in an Augmented Reality application is to calculate accurately the position and the orientation of the user with respect to the real environment. Once known, it is possible to configure a virtual camera that projects the virtual elements in the correct position of the real world.

An Augmented Reality system consists of a camera that captures the real environment, a display device to draw the real/virtual images and a computer to perform the necessary calculations for the correct alignment of the images. The latest developments in Augmented Reality focus on the development of increasingly accurate Optical HMD (Head Mounted Display) display devices.

Mixed Reality

Mixed Reality consists of combining virtual worlds with the physical world in real time. This combination allows creating new spaces in which both real and virtual objects and/or people interact.

Mixed Reality should not be confused with Augmented Reality. Augmented Reality generates the real-time stimuli for user interaction, which overlap the physical environment of the user, while Mixed Reality not only allows the user to interact with the virtual environment, but also allows physical objects of the immediate environment of the user serve as elements of interaction with the virtual environment.

In short, we can say that Mixed Reality, as its name indicates, is a hybrid of Augmented Reality and Virtual Reality. To do this, it uses advanced optics, sensors and outstanding computing power for the user to enter a holographic space in real time. This task is achieved by scanning the external environment, creating a 3D map and enabling the device to be used so that it knows where to place exactly digital content with maximum authenticity.